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Arkio
Quest VR Walk Through
Post originally from Drew Monahan
Love this app. I am trying to physically walk a whole floor instead of teleporting and the model opacity drops to 25% ish. I tried turning off the boundary and locking my position. Is there a setting to stop this from doing that? I am in an open 50,000 sq/ft warehouse.
Post originally from Aaron Nordstrom
We are working with viewing our models in AR. I have a few questions.
I know you can ‘lock’ the movement of the model by using the lock icon on your left wrist. Every now and then it seems to get unlocked. Perhaps it happens when we go into 1st person mode.
Post originally from Espen Færavaag da Silva
I’m sure it’s a simple solution, but I can’t for the life of me import an OBJ file with the MTL file. I have tried both cloud import and directly putting them in the device, either both files separately or in a zipped file. Whatever I do, only the OBJ imports.
Post originally from 3desart
Hello, I’m loving Arkio! I have a doubt: When I import a scene from Unity it comes without the baked map! The textures come without the shadows created in Unity! Is there any way to resolve this?
Post originally from Qwert
What are these cyan cylinders that are floating around, and how can I remove them? My moving pointer is snapped on them, so it’s difficult to move around them.
Post originally from Jonathan Spence
Hey there, I have exported an OBJ file from Sketchup and brought it into Arkio via the cloud, however the axis seems to have flipped. The x or y axis seems to be the Z axis with the OBJ file coming in sideways. Is there a way to override the axis of an imported OBJ?
Post originally from Devin Sloan
Hello, I have found virtually no documentation about how texturing works. As far as I understand, you just upload a texture file with your model and it applies it. Is this limited to a single texture channel? Can we do bumps or reflectance? Is there a better workflow?
Post originally from Heimo Mooslechner
I have a 360° cam and I did some environment domes in Twinmotion or in Blender. When projecting the 360° image on the inside of the dome and it’s big enough, it fits the "real environment" to set your architecture in real places.
Post originally from Arq. Gabriela Martinez
I’m trying to export a Revit file to Arkio for the first time and I’m having trouble. A message pops up saying: “There was an error while trying to run the Arkio Export command. Could not load type…”. Anything I can do? Also, I’m working with linked files.
Post originally from Henk Kraal
When using Arkio on Mac I cannot change the size of a side to something specific. In VR you edit the side, click on the current size and a head-up numpad appears which you can use to input the correct numbers. On Mac, the same display appears but I seem to be unable to provide the numbers.
Post originally from John Tarkington
In Sketchup Pro 2022, I’m using the Arkio plugin to export files to Arkio. However, when I select “Export to Arkio” I get the error message “Failed to export model for unknown reason!” What am I missing?
Post by Chriss Roidt
This project explores how space is navigated in VR, how it is understood, and sometimes misunderstood. The path is designed to carefully constrain views through skewed model geometry and flat shading, resulting in playful perspectives that perhaps should NOT be trusted.
Post by see_borg
A path of bright red platforms leads to the top of a mountain with a hidden pond, peeking above the clouds. The atmosphere is so thin and harsh that the entire summit has been stripped of its texture, leaving just the PROTOTYPE 1x1 meter grid to remain.
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Post by Akiyoshi
A curiously collapsed cliff causes a circuitous course circumnavigated by curvetting, crouching, climbing, cantering, culminating in a colonnade.
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Post by Duhu
Portals within a tree trail, ups and downs, and ins and outs!
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Post by Lucian SM
A dystopian universe inspired by Escher’s art - a labyrinth of enclosed spaces with unique situations - a composition of volumes, states, and emotions.
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